Origin Feat
You gain the following benefits.
Two Cantrips. You learn two cantrips of your choice from the Cleric spell list. Intelligence, Wisdom, or Charisma is your spellcasting ability for this feat’s spells (choose when you select this feat).
You gain a +9 to hit and damage with any spell.
You can take a -2 to your hit roll to add +10 damage to any spell.
Whenever you cast a healing spell you can heal an extra 3D8 health at no cost.
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