Potent Decal Image
Prerequisite: Requires being able to cast spells
 

Once per day, you can touch a creature, spend a minute and attempt to create a enchanted tattoo. Choose a spell you can cast with a spell slot and make an ability check with your spellcasting ability, the DC is 10 + the spell's level (0 for cantrips). On a success, the slot is spent and the creature can cast that spell using any ability score of their choose, then, the tattoo disappears. On failure, the slot is still spent and the mark doesn't take hold on the creature's skin.

 

On a success with a Natural 20, the slot isn't spent and the creature can cast the tattooed spell for 1d6 + your proficiency bonus days.

On a failure with a Natural 1, the slot is spent and the spell is immediately cast on the creature and yourself.

Potent Decal Image

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