Magic Is For Nerds! Image
Prerequisite: Requires a Strength score of 16 or higher
 

You have practiced techniques in melee combat against spellcasters, gaining the following benefits.

  • When a creature within 5 feet of you casts a spell, you can use your reaction to make a melee weapon attack against that creature.
  • When you damage a creature that is concentrating on a spell, that creature has disadvantage on the saving throw it makes to maintain its concentration.
  • You have advantage on saving throws against spells cast by creatures within 5 feet of you.
  • all magic damage is halfed
  • anytime you land a critical hit against a magic user, they get disadvantage on their next spell cast
  • BLACK FLASH: when you land a critical strike, your critical range increases by one, THIS IS STACKABLE!
Magic Is For Nerds! Image

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