Each potion of healing you craft restores an additional 1 hit point per d4 you would normally roll for it. (+2 to standard potions of healing, +4 to potions of greater healing, and so on.)
In addition to a creature drinking them, all beneficial potions (and antitoxins) you craft have their effects gained on contact, including when they hit a creature when thrown as part of a ranged weapon attack.
Comments
To post a comment, please login or register a new account.
Comments