Though your lethal powers are incredible to behold, you know in your darkest and most secret heart that you are nothing more than a tool, a pawn, a fleshy and fragile
vessel for the will of forces both insane and ancient. You are merely wielded, a weapon in the palm of something born— or, rather, forged—of the Abyss to strike the world dead.
• Increase your Charisma or Strength score by 1, to a maximum of 20 (Optional, DM's discretion).
• You form a bond with one type of weapon. You can summon the weapon to your hand as a bonus action regardless of distance. If this weapon is ever damaged
or destroyed, it reforms completely intact when you summon it. You can form a bond with a new weapon by completing a long rest with it in your possession, at which point your previous bond is broken.
• Whenever you use your Divine Smite, you can choose for it to do necrotic damage rather than radiant damage. When dealing necrotic damage, your Divine Smite does
not deal additional damage to undead or fiends, instead, the damage increases by 1d8 if the target is a celestial or a fey, to a maximum of 6d8.
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