Arcane Sniper Image
Prerequisite: Requires a Spellcasting ability or a class feature that allows spellcasting
 

You have honed your skill to combine magic and ranged combat, allowing you to extend the reach of your spells with firepower. You gain the following benefits:

  • Imbue Spellshot: When you cast a ranged spell attack, you can imbue the spell to be fired through a firearm you are holding with the Two-Handed property. If you do, the range of the spell increases by 30 feet per level of the expended spell slot (to a maximum of 150 feet). This increase applies to both the normal and long-range increments of the weapon’s range.
    (Ex. A Fireball cast at level 4, fired through a Hunting Rifle with a range of 80ft/240ft will have a range of 200ft/360ft. A spell cast at level 5 or higher will only add 150 feet.) 

  • Magic Bolts: When you imbue a spell, you can add an additional effect to the attack based on the spell type used:

    • If the spell used is a damage-dealing spell (such as Fireball, Magic Missile, or Lightning Bolt), the ranged attack spell gains an additional 1d6 of whatever type of damage the spell deals.
    • If the spell used is a control or utility spell (such as Hold Person, Entangle, or Shield), the target of the ranged attack spell suffers the spell's effect as if it were cast at its original target. The attack still counts as a weapon attack for purposes of overcoming resistances or immunities.
  • Spellcasting Synergy: You gain a +1 bonus to attack rolls with ranged weapons when you have a spell slot available of at least 1st level.

Arcane Sniper Image

Comments

Posts Quoted:
Reply
Clear All Quotes