Constructed beings are humanoid creatures created through magical or scientific means, often pieced together from various parts. They embody the duality of life and death as a testament to their creator's ambition. With the charge of lighting coursing through you and possibly the stitches of patchwork over your body, you gain the advantages of life, not undead, but certainly not living.
The Core: All constructed beings have an arcane core, keeping their body functioning and acting as the brain/soul. When you are damaged, the core needs to stabilize, and when a limb is separated from the body, thus the core has an hour before it loses motor function.
Ability Score Increase: Choose to increase either Strength, Constitution, or Dexterity by 2.
Age: Constructed beings do not age in the traditional sense. When assembled, they begin at adulthood and remain in that state indefinitely unless their parts are separated.
Constructed Resilience: You have resistance to poison, and you are immune to disease. However, you are vulnerable to fire and acid damage.
Cryopreservation: When faced with cold damage or area, your movement speed is halved, and you roll with disadvantage on dex saving throws and checks until you.
Living Constructs: When you disconnect a body part, you can control it for one hour with a range of your movement speed + your spell modifier if available, if not just your general intelligence modifier. Be it sending an arm to crawl to a lever or sending your head to speak to someone at a distance.
Unfeeling Nerves: Your body is composed of various materials, granting you resistance to non-magical bludgeoning, piercing, and slashing damage.
Shocking Increase: Lightning damage from a nonmagical source gives you temporary hit points, but if it comes from a magical source, it provides you standard hit points equal to the damage of the shock.
Additional Anatomy: With a medicine check, you replace a limb with a new, recently dead body part.
Previous Versions
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11/10/2024 5:11:51 PM
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2
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Coming Soon
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11/17/2024 2:55:07 AM
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5
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1.1
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Coming Soon
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