Tuck And Roll Image
Prerequisite: Dexterity score of 13 or higher
 

You attempt to nimbly dodge and maneuver around your foe.

As a reaction, you can roll an Acrobatics or Athletics check to attempt to dodge a melee attack. If the result is higher than the attack roll, you avoid the attack, taking no damage, and can move up to 10 feet before taking an attack of opportunity (melee or ranged) against your attacker. If the result is lower than the attack roll, you take half damage, can only move up to 5 feet, and do not make an attack of opportunity.

Previous Versions

Name Date Modified Views Adds Version Actions
11/5/2019 1:21:39 AM
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1.0
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Tuck And Roll Image

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