You have trained in the art of surprise when striking your foes dead, and because of your extensive training in the art of stealth archery, patience, and waiting to strike your foes dead in the shadows. As you have trained for these things, your mind, body, and soul have become stronger. As a result of your training, you gain the following features,
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You gain a d4 worth of sneak attack damage for every 2 levels up until 8th level, the rules for the sneak attack are the same as the one for rogue in the legacy PHB.
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If you are partially obscured in dim light or darkness, you can make a DC 15 Stealth to be able to have advantage on your next attack roll with a ranged weapon.
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As long as you are in dim light or darkness, are partially obscured, and haven't moved, you can make a DC 18 Stealth check, and you can see a target that is within your range of hitting them, you can reroll 1d3 damage dice when making an attack against them.
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You gain a +3 to initiative, a +2 to your Dexterity score, and a +1 to your Wisdom score.
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You also gain proficiency on Stealth checks, if you are already proficient in Stealth checks, you gain Expertise on Stealth checks, if you already have Expertise on Stealth checks, you can add half your proficiency bonus to your Stealth checks.
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Posted May 6, 2026well this is somethin from my earlier account