
If you fail a save to maintain concentration on a spell or a check to escape a grapple, you may choose to succeed instead. After using this feature, you have disadvantage on the next save or check of the same type.You may use this feature once per long rest.
Characters who were previously awarded the Vanguard feat gain additional utility from this feat, extending the benefit of choosing to succeed to any Constitution saving throw or Strength (Athletics) check.
Characters who were previously awarded the Vanguard and Nuru's Blessing gain the above enhancement and in addition, if the saving throw mitigated by this feat would lead to the character taking half damage on a success, you instead take no damage.
Previous Versions
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11/22/2024 11:08:02 PM
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Coming Soon
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