Prerequisite: Requires a Dexterity score of 13 or higher and proficiency in Acrobatics or Athletics
If you throw a natural 1 on a skill check or saving throw; you can throw an additional 1d4 and add it your total, before knowing the outcome.
If you throw a 1 Bad Luck +0;
If you throw a 2 or 3 Just Lucky +1;
if you throw a 4 Felix Felicis +3;
If the outcome changed from a failure to success, +1 to skill checks and saving throws to all party members within line of sight, until your next short rest.
This can be used 3/day and will replenish at dawn.
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