Stronghold Actions DRUID Image
Prerequisite: Druid
 

On initiative count 20 (losing initiative ties), the druid takes a stronghold action to cause one of the following effects. The druid must be in the same hex or province as their stronghold, and can’t use the same effect again until after a short rest.


• Grasping vines rise from the ground for 1 minute. Every enemy within 60 feet must make a Dexterity saving throw or be restrained for the duration, taking 3d8 damage at the start of each of their rounds from stabbing thorns.
At the end of its turn, an affected enemy can make another saving throw to escape.
• You cast banishment on an enemy, sending them to Arcadia on a failed save.
• You summon 1d4+1 shambling mounds who fight for you for 1 minute.

Stronghold Actions DRUID Image

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