Cultural Heritage: Ardor Image

Once a pinnacle of military might and religious leadership, the Ardor are now a broken people, beaten and chained following their calamitous defeat during Lightfall. Their doggedness and resolve serve the Dismembered Lord, maintaining his empire under the yoke of slavery. One year ago, the Sovereign inexplicably freed one-third of all Ardor. Those few free Ardor face grim new horizons, either fleeing their homes, fearing retribution from kith and kin still shackled, or fighting tirelessly to free others. The flame of resistance sputters, yet refuses to die.

An Ardor receives the following benefits:

Ability Score Increase: The Ardor are tough and historied. Choose two from Strength, Constitution, and Intelligence and increase both those scores by 1.

Languages: Though not their native tongue, Ardor drudges are taught and expected to exclusively speak Crucian, the common tongue of Dragongrin. The tongue of old, Holith, spoken by the gods of Ardor and used in their scripture, is still whispered in secret among drudges and used commonly among the Liberated, but it is all but forbidden by the Dismembered Lord.

Many Tongues: Ardor tend to interact with many different heritages in their drudgery. You’ve picked up many foreign words in your dealings. When speaking a language you are not proficient in, you at least know enough to communicate the following basic ideas: danger, friend, food, water, help, money, trade, Sovereign, and Lightfall.

Drudge Sturdiness: Your hit point maximum increases by 1, and it increases by an additional 1 every time you gain a level (in addition to all other increases).

Cultural Heritage: Ardor Image

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