From Dragongrin’s most grim and brutal legends of might and magic march the Holmir, ancient shatterfarers, wyrmslayers, and tomb-robbers. In eons past, Yngvildr, vengeful god of the Holmir, felled the most powerful of the dragons known as Xur Kith. The Holmir fervently believe that the grins left in the wake of fallen dragons are theirs to claim and pillage by divine right. Following in Yngvildr’s footsteps, these ancient slayers of the dragons possess an inexorable connection to the dragon graves of the realm, building their homes atop them, erecting structures of wyrmbone and decorating their arms and armor with scale, tooth, and claw.
The Holmir are a warlike culture who remember untold eons of Dragongrin, revering an age long past when they hunted the mighty dragons, claimed their hoards, and built their cities atop their grins. Today, the Holmir follow that tradition, striking out in their longships to seek new grins to claim. This often puts them in conflict with other cultures, as the Holmir do not respect borders or boundaries, they simply go wherever their hunt takes them.
The Holmir raid and pillage what they believe is rightfully given them by Yngvildr, seeking to claim the lands on and around the grins of the realm. But even the Holmir are not without restraint, taking only what they need to survive and living by a strict code of brutal valor and honor known as Veidr (Great Hunt).
The Holmir gain the following benefits:
Ability Score Increase: The Holmir are mighty and resilient, and possess an incredible inner strength. Choose two from Strength, Constitution, and Charisma and increase both of those scores by 1.
Seeker of Grins: Your fate is tied with that of the dragons, long thought extinct, but now growing once again in power and presence. If you spend 10 uninterrupted minutes concentrating on ancient Yng rites, you can sense the presence of grins within 5 miles of you. Only the boldest Holmir vocalize these rites for fear of attracting the ire of Yngvildr. You can sense their general direction and distance (in miles) from you. You must complete a long rest before you can use this feature again.
Remembered Eons: The Holmir are an ancient people, and their histories are recorded and oft recited. You are proficient in the History skill and have advantage on Intelligence (History) checks relating to the Holmir, dragons, and grins.
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