As a child, you developed an innate connection to the souls of animals you once loved. You can use your magic to reanimate these creatures, imbuing them with enough sentience to carry out simple tasks.
Ability Details:
- Activation: As an action, you can touch the remains of a Small or Tiny animal you have buried or that is within 10 feet of you. The animal is reanimated as a skeletal familiar for 24 hours or until dismissed.
- Skeletal Companion Stats:
- Size: Same as the original animal.
- Hit Points: 2 + your proficiency bonus per level.
- AC: 12 + your proficiency bonus.
- Abilities: It has a climbing or flying speed if the original animal had one.
- Tasks: The skeletal animal can perform simple tasks such as retrieving items, carrying small objects, or scouting a short distance ahead.
- Attack: It cannot attack but can take the Help action.
Limitations:
- You can have a number of skeletal companions equal to your proficiency bonus active at once.
- If you summon a new one beyond this limit, the oldest companion crumbles to dust.
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