Souls judgement is Nobody's own way of telling if someone was a good person
it can do 1 of 2 things and they both rely on the alignment of the target
a creature must make a religion check against Nobody's Wisdom check
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Healing nobody can choose to heal a person for 5d6 health
lawful good gains a 3x multiplier
lawful gains a 2x multiplier
neutral gains a 1x multiplier
chaotic gains a .5x multiplier
chaotic evil gains a .25x multiplier
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damage Nobody can choose to hurt a creature for 6d12 necrotic damage
chaotic evil gains a 3x multiplier
chaotic gains 2x multiplier
neutral gains a 1x multiplier
lawful gains a .5 multiplier
lawful good gains a .25x multiplier
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