Your ability scores and maximums all increase by 2.
You have a +2 bonus to Armour Class, Saving Throws, Ability Checks, Attack Rolls, Damage Rolls, Maximum Hit Points, Healing Rolls, rolls of a d100, hit die rolls, maximum hit point rolls (level up), and Save DCs (spells and abilities).
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
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12/5/2024 11:21:05 PM
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4
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1
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Coming Soon
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Curi
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