When you cast find familiar, you infuse the summoned familiar with a measure of your eldritch power, augmenting the familiar's cunning.
- The familiar can use a bonus action to hide or disengage.
- The familiars movement speed increases by 10 ft.
- The familiar adds your Charisma modifier to any Dexterity (Slight of Hand) and Dexterity (Stealth) checks.
- As a bonus action, you can command the familiar to take the attack action, only if the familiar would have advantage on it's attack. Additionally, when the familiar hits a creature with an attack, that creature has disadvantage on the next saving throw it makes against the familiar's abilities.
Finally as an action, the familiar can polymorph into a doppleganger that looks exactly like you. This transformation lasts up to 8 hours, after which the transformation ends. After a long rest the familiar can make use of this transformation again. While transformed, the familiar is proficient in your skills, weapons, armor, and saving throws, but has no capacity to make use of your features that allow you to cast spells. The familiar has a number of hitpoints equal to half your hitpoint maximum rounded down. When the familiar is transformed and reduced to 0 hit points, it reverts to it's original form and any excess damage is dealt to the familiar's remaining hit points.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
12/7/2024 5:08:51 PM
|
3
|
1
|
--
|
Coming Soon
|
Comments