Wand of Orcus effects - Gains proficiency in one skill; can cast Stinking Cloud at 3rd level, once per long rest (ability resets on a roll of 6 on a d6); emits a foul odor for 30 feet; and it is impossible for any creature within 300' to take a short or long rest.
Eye of Vecna effects - Resistance to necrotic damage; can cast Hallucinatory Terrain at 4th level, once per long rest (ability resets on a roll of 6 on a d6); can't smell while attuned
Hand of Vecna effects - Can use an action to cast True Strike, once per long rest (ability resets on a roll of 6 on a d6)); while attuned, you have disadvantage on saving throws vs. spells
Comments
To post a comment, please login or register a new account.
Comments