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Your studies upon the lesser spirits of this world have given you the ability to commune with them. Choose an element between fire, cold, lightning, acid and poison. Add 1d4 to the damage rolls of that type.You can change this decision after a long rest. As many times as your proficiency bonus per long rest, you can commune with the lesser spirits to ask a question. The dm can deside wether the spirits know the answer or not. If they do they have to answer truthfully.

 

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