You can only take this feat if you are at least 12 levels in Monk.
On a hit, the target must make a Constitution saving throw of DC 20. On a success, they take half damage rolled from 20d10 of bludgeoning, but are knocked prone. On a failed save, target takes full damage rolled and is stunned for 1d6 turns. Also, no matter if the target succeeded or failed the save, the target takes 1d4 bleeding damage during their turn until they or an ally does a Medicine save of DC 15. Also, after this resolves, the user of this attack gains 2 levels of Exhaustion if they hit. If the user of this feat misses, they gain one level in Exhaustion.
This attack can only be used 3 times per long rest.
In lieu of a hundred techniques, I strike with but one.
There truly is No Second Strike...
Ha!
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