Prerequisite: Level 21 or higher
You gain the following benefits:
- Once between short or long rests, you can nullify a single instance of damage you would take, as you are inexplicably spared by fate, reserved for a higher purpose.
- When a creature within 60 feet of you makes an ability check, attack roll, or saving throw, you can use your reaction to pluck the strings of fate. You roll 1d6 and apply the result as a bonus or penalty to the roll. You can choose to do so after the roll is made but before any of its results are announced.
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