-The wings are permanent and are the same color as your skin.
-You can use a free action to fold or unfold your pair of wings.
-the wingspan is at least 5ft but normaly twice of your characters natural height.
-you can only Fly with Clothes and light Weapons.
-Any clothes or armor you buy will need to be tailored to fit your wings and so will costmore because of your spcifications that need to be done. (Clothes 10%, light 20%, medium 30% and heavy 45 %. on any speacial armor just Talk it out with your DM ).
-You have a flying speed of 20 ft and height 10 ft.
-Your Wings can carry you plus your half your maximum carrying capacity. For every additional 50lb, your speed is decreased by 10ft.
Learning to fall: 3 level:
-your Flying now at your walking speed
-you can Fly light Armor/Weapon.
-While your wings are unfurled, you gain advantage on Wisdom (Intimidation) Checks and considered a large size creature but enemys get a advantage to hit you when your on the ground.
-( your strenth or Dex must be at 12 to get these feats ) you can now boost your speed with a short burst ( dash ); you fall if you end your turn in the air and nothing else is holding you aloft getting damage depending on the height and speed.
-when you burst towards an enemy with at least 10 ft. In a straight line and using a bonus action. you either gain a +5 bonus to the attack’s damage roll (if you chose to make a melee attack and hit) or push the target up to 10 feet away from you (if you chose to shove and you succeed).
learning Fly 6 level:
-requieres STR/DEX at 13
-you have now a flying height of 20ft.
-you no longer need to rest your wings between bursts, and thus no longer fall when you end your turn but you need to use a Bonus action to keep flying
-Flying is now possbile with Medium Armor/Weapons (flyingspeed reduction of -5ft.)
Winged Master 9 level:
you have now Mastered tyour Wings !
-your flying speed with medium armor ist now your walking speed
-You get advantage while Flying at 25-40ft. with ranged weapons and meele weapons on 5-20 ft. (like...your higher than on a horse)
-you turn can use an action to make a wing attack with a 15 STR/DEX DC Saving Throw, knocking enemies prone.
Stong Wings:
-STR/DEX at 16 Thanks to your constant Flying your Wings got Stronger, more endurable and deadlier
-You gain a flying speed of 60 ft while not wearing armour.
-you can now Fly with Heavy Armor and Weaponary (- 10ft.).
-you still suffer reduced movement speed while holding onto Heavy objects like Large Weapons, Boulders and so on
-You gain the ability to dive down with crashing speed on your enemies
- if you dive downwards at least 40 ft you can as a bonus action crash into an enemy. That enemy has to make a dexterity saving throw of (DC 8+proficiency+distance traveled/10) or be knocked prone and take 1d8 bludgining damage. You can't knock creatures who are 2 sizes or more larger than or creatures who can not be knocked prone. When you Fail your attack roll a 1d20 Dex Saving throw under 15 you crash into the ground getting half speed and initial height damage ( 40 (20) + Height 60(30) Speed = 50hp damage), reduce the damage further with your armor rating (50dmg – 15armor= 35 dmg).
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