Silver Fever Image

Disease. Silver Fever is an airborne pathogen that grows rapidly in an infected creature's blood vessels.

Hidden. Silver Fever cannot be targeted by attacks or harmful actions unless they specifically deal with diseases. If a harmful action is attempted, the infected host suffers any effects instead.

Infect Host. When a breathing, living creature comes within 5 feet of an infected creature Silver Fever can attempt to infect the new creature. The creature must make a Constitution saving throw DC 15, becoming infected on a failure. The creature then suffers symptoms described in the Pathogen feature. Silver Fever can only infect a new creature once its host is suffering from stage 5 symptoms.

Pathogen. Silver Fever is a disease, it can only infect living creatures. Once infected a creature will suffer the following symptoms after failing the stated number of Constitution saving throws:

Failures Symptom
1 Complexion becomes pale and a hot fever.
2 Violent coughing and expulsion of silvery mucus.
3 The strain of the disease weakens the body, causing disadvantage on all Constitution saving throws.
4 The heightened fever causes disadvantage on all initiative rolls.
5 Maximum hit points are reduced by half.
6 Deliriousness causes disadvantage on Intelligence skill checks and saving throws.
7 Constantly gain one additional level of exhaustion.
8 Vulnerability to cold, fire and poison damage.
9 Constantly gain two additional levels of exhaustion.
10 Death.

An Infected creature must make a Constitution saving throw after exerting their body, including but not limited to:

  • After a combat encounter.
  • After an activity that drastically raises the creature's heart rate.
  • After gaining a level of exhaustion.

Curing the Disease. Silver Fever can only be cured with a Restoration spell or by drinking a concoction made from honey and mammoth milk.

 

Silver Fever Image

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