You have terrible luck that seems to kick in at the worst moments.
- You have 3 bad luck points. Whenever you make an attack roll, an ability check, or a saving throw, the DM can spend one of your bad luck points to roll an additional d20. The DM chooses which of the d20s is used for the attack roll, ability check, or saving throw.
- The DM can also spend one of your bad luck points when an attack roll is made against you. The DM rolls a d20, and then chooses whether the attack uses the attacker's roll or theirs.
- You regain your expended bad luck points when you finish a long rest.
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