You like to roll the dice and live dangerously. This feat grants the following benefits:
- You may add your proficiency bonus to all rolls based on a bet or gamble or any gambling games
- Before you roll an attack save or check you may declare a gamble. Gambling works as follows:
- You take a -5 to hit or to spell save DC for said spell or attack. (This increases to -7 when above level 10)
- If you hit or the creature fails its save, the attack becomes a critical hit, however if you miss or the creature succeeds the attack or spell has no effect and have disadvantage on attacks and saves until the end of your next turn.
- You may only gamble once per turn.
- You may gamble an amount of times equal to your proficiency modifier each long rest.
Comments