Prerequisite: Ability to cast arcane spells.
You draw upon your arcane power to enhance your weapons with magical energy.
Prerequisite: Ability to cast arcane spells.
- Weapons you hold glow with arcane power and as though they are magical weapons.
- You gain a +1 bonus to attacks and damage with these weapons as long as you are holding them.
- Ranged weapons also grant these bonuses on attacks and damage, but the magic fades after striking their target.
- This feat can be used up to a number of times equal to your proficiency bonus per short rest.
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