Prerequisite: This feat requires a strength of 10 or higher.
"Piercing the heavens sound impossible, but whatever floats your boat I guess." -A local time traveler
Sometimes, 'doing the impossible' kinda 'works'. All it takes is a bit of your determination and courage... And a bit of tiny luck. You get a +2 bonus on Dexterity checks, but -2 on Wisdom checks. On critical hits, you can flip a coin. If heads, the damage is doubled. If tails, add +1 to your next roll. This next roll bonus resets after each combat. You also have a +2 bonus on Intimidation.
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