Once per turn, when you damage a creature with an attack, you can deal an extra 2d6 force damage as spectral chains bind the creature. This damage ignores any immunities and resistances. The target must succeed on a Dexterity save against your Transformation DC or have the grappled and restrained conditions until the chains are removed. A creature, including the one restrained, can use an action to attempt to remove the chains, making an athletics or acrobatics check against your Transformation DC. A creature who attempts to teleport out of the bindings must make a wisdom saving throw against your Transformation DC to do so, wasting the action and ability on a failure.
This boon is usable an amount of times equal to your wisdom modifier every long rest.
Flaw:
Literal Minded. In becoming a creature of pure order, the way your mind breaks down things presented to you changes. You have disadvantage on checks made to solve riddles or puzzles, and tend to take things literally, rather than figuratively.
Comments