Whenever you start your turn in combat, bagpipes play in the background. Any creature within 30 feet of you at the start of your turn who can hear the bagpipes takes 1d4 psychic damage. Additionally, you gain expertise with bagpipes. Also, anyone who can hear your bagpipes you can cast disintegrate at 9th level on or phantasmal killer at 6th level on.
Previous Versions
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1/9/2025 2:51:01 PM
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