Pugilist Image
Prerequisite: Tavern Brawler
 

You choose to train to brawl in quick and explosive combinations, you gain the following benefits:

  • When you would make an Unarmed Strike you can choose as part of the attack to move 5 ft. away from the target. If the target makes an attack against you and misses, you can use your reaction to perform a Tetsuzanko. This attack counts as an Unarmed Strike. Your movement halts as a part of this reaction and you move back to your previous position, then you make an Unarmed Strike that deals 2d4 + your Strength Modifier bludgeoning damage. On hit the target must make a Constitution saving throw DC (8 + Proficiency Bonus + Strength Modifier) or be shoved 5 ft. and be knocked prone.
  • While you are unarmed you may use your bonus action to begin a defensive stance, raising your armor class by +1 until the start of your next turn. During the time you have this additional armor class bonus, if a creature would miss an attack made against you then you can use your reaction to perform an Uppercut. Make an Unarmed Strike against the target, dealing 2d6 + your Strength Modifier bludgeoning damage and forcing the target to make a Strength saving throw DC (8 + Proficiency Bonus + Strength Modifier) or be knocked prone.
  • Once during your turn when a creature is moved 5 ft. away from you. You can replace one of your attacks with Pursuit, moving 5 ft. towards the target then you make two Unarmed Strikes as part of this attack. Each dealing 1d4 bludgeoning damage on hit.
Pugilist Image

Comments

Posts Quoted:
Reply
Clear All Quotes