You have draconic ancestry. You can use your action to exhale destructive energy. Your draconic ancestry determines the size, shape, and damage type of the exhalation. When you use your breath weapon, each creature in the area of the exhalation must make a saving throw, the type of which is determined by your draconic ancestry.
The DC for this saving throw equals 8 + your Constitution modifier + your proficiency bonus. A creature takes 2d10 damage poison on a failed save, and half as much damage on a successful one. The damage increases to 3d10 at 5th level, 4d10 at 11th level, and 5d10 at 17th level. After you use your breath weapon, you can’t use it again until you complete a short or long rest.
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