Prerequisite: Requires a Strength score of 13 or higher
As a reaction, the player can name an inanimate object within reach that the DM has described and use it to either impose disadvantage or add up to +2 to AC. Application must be declared after an enemy has rolled to hit but before rolling for damage. Items will apply bonus AC or disadvantage at DM's discretion. Any object to heavy to lift will be instead used as cover and ruled accordingly.
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