You gain proficiency in either Persuasion, Deception, or Intimidation skills. If you already have proficiency in the chosen skill, you gain expertise instead.
On your turn you can use your bonus action to speak to a number of creatures equal to half your Charisma modifier, rounded down, to distract them from their intentions.
Each creature must succeed a Wisdom save against this skill check selected in this boon, or suffer the effects of the Mislead (Deception), Suggestion (Persuasion), or Bane (Intimidation) spells. When you choose Mislead, the spell is centered on you, sight wise and last for 3 rounds, until the end of their turn. Suggestion lasts until the emd of their next turn. Bane lasts for 1 minute.
These effects do not require concentration. The save is made at advantage if the creature you spoke to does not understand you.
You can use this boon a number of times equal to your proficiency bonus.
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