If you focus on the trills of birds and chitters of woodland creatures, you hear the gossip of the forest and the news of the wood shared directly by the creatures who well there. You are under the effects of speak with animals at all times. Beasts of all shapes and sizes immediately take notice of this newfound connection, trusting you implicitly. You have advantage on all Wisdom (Animal Handling) and Intelligence (Nature) checks.
Animals offer their services to you in times of need. Once per day, as an action, you can summon two CR 3 or lower beasts to aid you for 1 hour (at GM discretion). Each beast is considered fey and disappears when it drops to 0 hit points or when the hour ends. The summoned creatures are friendly to you and your companions. They share your initiative but act as a group with its own turn. They obey any verbal command you issue them and will defend themselves from hostile creatures.
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