Two magical fey spirits appear in the form of imposing hounds. They are completely devoted to you, obeying your commands and staying within 30 feet of you unless a command requires them to travel farther from your side. The hounds can act independent of one another but share your initiative. Provided they are on the same plane, the hounds are innately aware of the distance and direction to their master. If 8 hours have passed since the last time the hounds were within 30 feet of you, they immediately abandon their task and do everything in their power to return.
The hounds use the statistics of a dire wolf. For each of your levels above 5, the hounds gain an additional 8(1d10+2) hit points and an additional hit die (1d10). The hounds' teeth are considered magical weapons.
Unless you command them otherwise, these fey spirits will defend you to the death. If a hound is killed, it vanishes but reappears within 30 feet of you at the end of your next long rest. If you die, the hounds join you in whatever afterlife your soul experiences.
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