Prerequisite: Requires Level 4
You have harnessed the power of the cartoon and can now use it to your advantage.
The first melee attack you make on your turn has one of three properties:
- Push: Pushes the target up to 15 feet away
- Trip up: Forces the target to make a dexterity saving throw (DC 8 + Proficiency Bonus + Dexterity). On a failure, the target falls prone. On a success, the target's speed is reduced by ten feet until the end of your next turn.
- Cartoon Slam: Doubles the damage of your attack, but prevents you from taking reactions
These stack with weapon mastery properties.
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