Tinker's Field Modification Image
Prerequisite: Prerequisite: Artificer Level 5 or higher, Duneforged Tinkerer subclass
 

You can adapt your mechanical creations in real-time to overcome battlefield challenges. As a bonus action, you can modify one of your infused items to gain a temporary effect for 1 minute.

Choose one:

  • Defensive Reinforcement: Grants +1 AC.
  • Power Surge: Adds +1d4 damage to an attack made with a magical weapon.
  • Swift Actuation: Increases your speed by 10ft (you can use this ability twice per long rest).
Tinker's Field Modification Image

Comments

Posts Quoted:
Reply
Clear All Quotes