Growing up as a forest-faring orphan, you've learned to fend for yourself.
You are equipped with traditional Meez weaponry: your own custom-made boomerang, and a blowgun.
Whenever you finish a long rest, you can change the Mastery property of your boomerang between the following options: Cleave or Graze. Additionally, you can change the Mastery property of your blowgun between the following options: Sap or Slow.
At the start of every day, you can choose to equip yourself with one of the following options:
A) Healer's Kit
B) Hunting Trap
C) Ball Bearings (x2) OR Caltrops (x2)
When you finish a long rest, these items are destroyed.
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