Three times per long rest (if used more than this gain 1 point of exhustion)
A short rest will return one expended use
when mom is hurt roll a 1d10 to see amount of rounds in effect
when "dad" is hurt roll a 1d6 to see amount of rounds in effect
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🎲 |
WHAT ITS CALLED |
WHAT HAPPENS |
SAVE THROW |
DAMAGE |
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1 |
mom gets involved |
mom yells at me for starting a tantrum |
wis dc=10+rage bonus |
tantrum immediately ends |
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2 |
screaming run |
runs towards to whoever set them off |
ac attack |
runs 20ft towards creature and has to attack before stopping |
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3 |
wall punch |
punch wall or floor |
1-3 nothing happens 4-6 breaks object |
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4 |
wild swing |
attacks closest creature |
ac attack |
attacks with disadvantage |
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5 |
super squeak |
hit hammer on the floor and it squeaks loud |
con dc=10 |
10 ft radius or be stunned for a round |
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6 |
weapon bounce |
throws weapon at cause and hits a random object |
have to retrieve object to use |
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7 |
Throw stuffie |
throws stuffie at nearest creature |
dex dc=10 |
stunned for 1 turn out of confusion |
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8 |
floor smash |
hits the floor |
dex dc=8+str+prof. |
all creatures withing 5 ft fall prone |
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9 |
fire breath |
1d12 direction 15 ft cone |
dc=8+con+prof |
2d6 fire damage |
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10 |
wild swing |
attacks nearest creature with foam sword |
ac |
closest friend or foe |
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11 |
headbutt |
headbutts the nearest creature |
con dc=12 |
1d6 bludgeoning damage and is dazed for 1 turn |
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12 |
stomp |
stomps the floor causing |
dc=8+str |
within 10ft 1d4 thunder damage w/disadvantage on next roll |
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13 |
fire explosion |
erupts in a fire ball and cries |
ac |
1d6 fire damage tantrum extends by 1d4 rounds 10ft radius |
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14 |
bite |
bites the nearest creature |
ac dc=str+prof |
unarmed piercing damage 1d4+strength |
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15 |
jump smash |
jumps onto closest creature |
str dc=10+str |
knocks creature prone |
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16 |
massive shockwave |
screams at the top of my lungs |
con dc=12 |
15ft 1d6 psychic damage and save throw or knocked prone |
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17 |
firenova |
fire explosion |
dex dc=8+con+pro |
all creatures in 20 ft take 3d10 fire damage |
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18 |
supernova |
fire erupts from the floor |
dex dc=8+con+pro |
all creatures in 30 ft 5d10 fire damage |
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19 |
permanent fire |
if rolled twice then the fire is permanent |
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20 |
extra mad |
for the rest of the tantrum all fire damage doubles |
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