You have advantage on Strength checks and Strength saving throws.
- When you make a melee weapon attack using Strength, you gain a bonus to the damage roll equal to your Constitution modifier.
- You have resistance to bludgeoning, piercing, and slashing damage.
If you can cast spells, you can’t concentrate on them while raging.
Your rage lasts a minimum of 1 minute. It ends early if you are knocked unconscious. To end your rage roll a d20 and succeed on a WIS save DC = WIS modifier + PB. If creatures are present and detected then the save is made at a disadvantage, however, if the creatures are allies then the save is made at advantage.
All creatures other than the wearer are treated as hostiles while raging.
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