Vampire Fledgling Image

You have become a vampire fledgling

Vampirism Traits

Vampirism is intended to be added on to any existing race.

Immortality

Your aging slows to a halt. You are unable to age any further than the exact age you were when you became a vampire.

Vampire Weaknesses

You have the following flaws:

Vampiric Nature: You are now considered both an undead and a humanoid. You retain all of your normal traits of your normal race.

Forbiddance: You can't enter a residence without an invitation from one of the occupants. A sign on the outside of a building saying something like "open for business" will also allow you to enter a building.

Harmed by Running Water: You take acid damage equal to twice your level if you end your turn in/on running water. This acid damage ignores resistance and immunity to acid damage that may be granted by your base race.

Stake to the Heart: If a piercing weapon made of wood is driven into your heart while you are incapacitated in a place of rest, you become incapacitated until the stake is removed.

Sunlight Hypersensitivity: You take radiant damage equal to twice your level when you start your turn in sunlight. While in sunlight, you have disadvantage on attack rolls and ability checks.

Vampire Fledgling Image

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