You’ve been trained to treat injuries and resuscitate flatlining patients, gaining the following benefits:
- Increase your Constitution, Intelligence, or Wisdom score by 1, to a maximum of 20. You gain proficiency in the Medicine skill. If you are already proficient in the skill, you add double your proficiency bonus to checks you make with it.
- Over the course of 1 minute, you can spend one use of a healer’s kit to attempt to revive a dead creature that died within the last 10 minutes. At the end of this minute, you must make a DC 17 Wisdom (Medicine) check. On a successful check, the creature returns to life with 1 hit point and its exhaustion level is set to 3.
- This ability can’t return to life a creature that has died of old age, and if the creature is lacking body parts or organs integral for its survival - its head, for instance - the check automatically fails. If this ability check has failed for a dead creature, this feat cannot be used on it again until it has been returned to life in another manner.
(THIS WILL GIVE YOU THE OPTION TO PICK ANY ABILITY SCORE, ONLY PICK CON, INT, WIS.)
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