Spirit Of The West Image

"Gunslinger" never made sense to me. I don't sling guns; I sling bullets.



P1: Gunslinger: 
With a steady hand and a quick draw, the gunslinger’s only rule is to be faster than fate itself. Your Total Synchronization can now be used on yourself as well as your mount when you use your peacemaker. Reloading with your peacemaker is now a free action, and you can add your mounts attack bonus to to all your ranged attack rolls as well as your wisdom modifier in damage dice to each bullet fired. When within weapon's reach of Melanaris, you can use Total Synchronization on her and her mount.

P2: Outlaws With Heart: Beneath the rough exterior and the lawless ways, the outlaw’s heart beats for the ideals they hold dear, even if it means facing the noose for your own brand of justice. Your charisma score is equal to your wisdom score and both you and your mount gain a bonus 100 hit points to max hp for each prestige level. As a third benefit to your hallows, you can conjure up to 10 gang members within the hallow to help you. They use the statblock of CR 24 humanoid variants or lower and follow your commands. Mounted creatures and their mounts are automatically voided from hostile area of effects within your hallows.

Got a good cigar, a beautiful wife, and a big iron on my hip. What more does a man need? Maybe something to drink...


P3: The Wild Huntress's Gifts: Blessed by the untamed spirits of the wild, the huntress wields her gifts with a keen eye and an unbreakable bond to the land, tracking her quarry through shadow and storm that inspires you. There's no CR or creature limit to your Call of the Wild feature. All summoned creatures have a +3 magical bonus to attack rolls, damage rolls, and save dc. If they apply an effect or condition, they bypass immunities if they fail the saving throw. If the Spirit of Avaryx is within 500ft, your mount has your hp doubled.

P4: Clever Marksmanship: With a sharp mind and an even sharper aim, you turn every shot into a calculated masterpiece, striking where others would miss. Your spell save dc is increased by your ranger level. When you hit, you regain spell slots spent on trick shots. Your gun hums with a glowing light when Melanaris is nearby, giving you the benefits of elven accuracy on each shot.

Not as quick as I used to be, but I'm still the fastest gun in the realms.


P5: It's High Noon:
Your initiative gains a 100 bonus and are always the first creature in initiative. Creatures of the wilderness feel calm near you, and only attack if you allow it. Humanoids who attack you lose their attack action if you haven't attacked them. When it is your turn, you get to do as many turns as your wisdom modifier during your turn (such as 6 actions). If Melanaris is on the same quest as you, you can gain her boons and abilities that improve stealth. 

P6: Homeland's Wrath: As the sun hangs heavy, the world holds its breath, waiting for the quick and the dead to make their move. Your hallow is a part of your domain, giving off the effects of a fully grown druid grove. You can bring the calmness and beauty of nature to places that hardly have it with just your presence, constantly under the effects of commune with nature spell and able to discern all details within 10 miles whether there is construction or not. All firearms benefit from your peacekeeper feature, and if Melanaris is on the same quest as you, you can take a turn when she takes a turn.

People say, David, you're a cowboy, how come you don't say 'howdy' more? Well, I may be a cowboy, but I ain't a cliché.


P7: Spirit of the West: Your ideals made true rides on the wind, wild and untamed, calling to those with grit in their hearts and dust on their boots. All harmful abilities and effects phase through you, as you are constantly in an ethereal form. Melanaris also shares this ability within your domain.

P8: Lawbringer: Upholding justice with unwavering resolve, you strike down chaos with gusto and honor. Trick shots require no spell slots, and you can cast all ranger and druid spells at will. Your saves get a bonus equal to your ranger level. Your class features and items no longer require charges or time limits. Melanaris also shares this ability within your domain.

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