Prerequisite: Wisdom 13 or higher
Flavor: Through countless forays into dungeons, you’ve developed an almost preternatural awareness of your surroundings.
Benefits:
- You gain proficiency in the Wisdom (Perception) skill if you don’t already have it. Your proficiency bonus is doubled for checks to detect hidden doors, hidden monsters, or illusions within a dungeon environment.
- When you make a saving throw against a trap’s effect (such as a poison dart trap or a magical glyph), you can add half your proficiency bonus (rounded down) to the roll if you aren’t already proficient in that save.
- As an action, you can heighten your senses for 10 minutes. During this time, you automatically know if a door or chest within 10 feet of you is trapped (though you don’t learn the nature of the trap). You can use this feature once per long rest.
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