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Getting a bit sick of fighting this seemingly un-killable enemy in front of you, but you can't disengage? You look around the room briefly to notice a pole near you. With a 17 acrobatics check, you grab the pole and swing yourself either away from the enemy, around the enemy, or quickly into the enemy, or, if there is a rafter overhead, you can swing yourself over the head of your enemy. 

This feat will count as a disengage, and the enemy will be unable to make an attack of opportunity

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