Your connection to the Far Realm has grown to the extent that it now warp reality within 30 feet of you in the following way; animals are spooked.
Each creature of your choice within 30 feet of you must succeed on a DC12 Wisdom saving throw or drop whatever it is holding and become frightened for 1 hour.
While frightened by this psionic power, a creature must take the Dash action and move away from you by the safest available route on each of its turns, unless there is nowhere to move. If the creature ends its turn in a location where it is not within 30ft of you or doesn’t have line of sight to you, the creature is no longer frightened and can't be effected by this psionic power for the next hour.
Comments