You gain the ability to Shapeshift, an ancient and powerful ability that allows you to assume the forms of other creatures and use their strength for your own.
- As a bonus action on your turn, you may assume the form of a Beast which you have seen, either in person or in a heavily detailed artwork.
- The Beast must be of a CR that you can Shapeshift into, as shown in the Shapeshift CR Column of the Shapeshifter table.
- You remain Shapeshifted for an amount of hours equivalent to your Shapeshifter level, or until you dismiss it as a bonus action.
- You gain all expended uses of Shapeshift back on a Short or Long Rest.
- You assume the form of a standard version of the creature. You do not gain any languages, spells, Legendary Actions or Resistances, Lair Actions, or equipment that the creature has. Your game statistics are replaced by that of the creature’s except for your Intelligence, Wisdom, and Charisma scores.
- You retain your skill and saving throw proficiencies, in addition to gaining those of the creature. You use your own Proficiency Bonus instead of the creature’s.
- When you Shapeshift, you gain temporary hit points based upon the size of the creature.
- A size large creature grants you Temporary hit points equal to your Shapeshifter level + your Constitution modifier.
- A size Huge creature grants you Temporary hit points equal to twice those gained from a Large creature.
- A size Gargantuan creature grants you Temporary hit points equal to four times those gained from a Large creature.
- When you transform, your clothing and non magical equipment merge into your new form, or is worn by it if the DM determines it is practical.
- Any magical items that you are attuned to remain attuned, and you may use them so long as your new form is capable of wielding them. The DM determines if these items are merged into your form, or if you are still wearing them.
- You may not Shapeshift into creatures with a flying speed until 3rd level.
- You are not able to benefit from any ‘Multiattack’ feature a creature would have - You may only make one attack on your turn when you take the attack action.
- The DC for all of your form’s abilities, replacing any DC’s on the creature’s stat block, is (8+ your Proficiency Bonus + your natural form’s Constitution modifier).
- Shapeshifting is taxing on your body. Any day where you use more than one charge of Shapeshift or transform into a creature more than one size larger than you, you require an additional set of rations per day.
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