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Prerequisite: Requires level 3 Blood hunter (dosent mather the subclass)
 

As a bonus action, you can expend one use of your Blood Maledict to enchanse one damage type spell, allowing you to add 1d8 to is damage. The effect lasts exactly 1 minute.

Amplify

When amplified you can roll additional 1d8 at the cost of taking as much necrotic damage as you rolled the additional die. 

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