Boons:
- Feeding Frenzy: When you use your Devour feature, you can now roll 2d8 for gaining temporary hit points, rerolling the result on a roll of 1 or 2.
Empowered: Whilst you have temporary hit points from your Devour feature, you have advantage on any natural weapon attacks against edible targets that are missing any hit points, and upon a hit you gain 5 temporary hit points up to a maximum of 20.
Flaw:
- Pyrophobia: Fire damage you take from any source ignores resistance and immunity. If you take fire damage, you have the frightened condition until the end of your next turn, ignoring immunity to the frightened condition.
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